Socials section
Who am I?

Hi, I'm Jo, and I want to make videogames for a living. :)
I'm a gameplay programmer, with a focus on 3C (Camera, Character, Controls) and systems. I come from a software engineering background and I'm always mindful of keeping my code clean and efficient! I thrive in small, collaborative teams, where team-work takes the forefront of every working day!
Check out a few of my projects in the cards on this page, and send me an email if you wanna talk about them :)
Download my resume! →
I'm a gameplay programmer, with a focus on 3C (Camera, Character, Controls) and systems. I come from a software engineering background and I'm always mindful of keeping my code clean and efficient! I thrive in small, collaborative teams, where team-work takes the forefront of every working day!
Check out a few of my projects in the cards on this page, and send me an email if you wanna talk about them :)
Download my resume! →
Specialization - UE5 Fuzzy Brain-driven AI

An AI system for a stealth game that can remember more than one thing, and act on those memories according to what's most important at the moment.
Specialization - UE5 Journey-inspired 3rd person camera

A smooth, cinematic 3rd person camera inspired by Journey.
Specialization - UE5 1st person fishing system

Customizable first person fishing with a QTE system.
Grim - UE5 survival horror

Grim is a first person survival horror game, heavily inspired by Amnesia The Bunker, developed during the third group project in my Game Programming education at FutureGames Malmö.
Menagerie - UE5 stealth game

A stealth game focused on AI enemies that can remember multiple things at a time, developed during the fourth group project in my Game Programming education at FutureGames Malmö.